Welcome! This lesson involves a thrilling task that combines basic operations with array manipulation in Kotlin. We will be implementing a "Move Until Obstacle" game using a list of integers. Visualize yourself as a game developer, and get ready to delve into the exciting world of problem-solving!
In the "Move Until Obstacle" game, the player begins at the start of a linear List
of integers. The number at each position indicates how many steps a player can move to the right. An obstacle number is one upon which the player cannot land. The goal is to move as far to the right as possible until either an obstacle stops the player or the player reaches the end of the List
.
Your function, fun solution(numbers: List<Int>, obstacle: Int): Int
, should tally and return the number of moves needed to reach the end of the List
without encountering an obstacle. If the player encounters an obstacle, the function should return the index at which this obstacle lies.
For example, if the function receives the input: numbers = listOf(2, 3, 3, 4, 2, 4)
and obstacle = 4
, it should return 5
. This is because the player starts at the 0th index, takes 2 steps as indicated by the number at the 0th index (landing on the 2nd index), and then takes 3 more steps as indicated by the number at the 2nd index to land on the 5th index, which is the obstacle 4
.
If the function receives the following input: numbers = listOf(4, 1, 2, 2, 4, 2, 2)
and obstacle = 2
, the output should be 2
. The player starts at the 0th index, takes 4 steps, lands on the 4th index, then takes 4 more steps, which brings the player outside the List
, so the total number of steps the player takes is 2
.
Our first step is to ensure we have variables to track the player, i.e., their current position and the moves they've taken so far. We'll name them position
and moves
, initializing both to 0
:
Kotlin1fun solution(numbers: List<Int>, obstacle: Int): Int { 2 var position = 0 3 var moves = 0
Next, we'll use a while
loop to iterate over the List
. It continues as long as position
is less than the size of numbers
, which we obtain using numbers.size
:
Kotlin1fun solution(numbers: List<Int>, obstacle: Int): Int { 2 var position = 0 3 var moves = 0 4 while (position < numbers.size) {
During each iteration, we need to check whether the player has encountered an obstacle. If so, we should return the position
at which this obstacle is located:
Kotlin1fun solution(numbers: List<Int>, obstacle: Int): Int { 2 var position = 0 3 var moves = 0 4 while (position < numbers.size) { 5 if (numbers[position] == obstacle) { 6 return position 7 }
If the current number is not an obstacle, the player proceeds. The number of steps taken corresponds to the value at the current position
. We add this to position
and increment moves
:
Kotlin1fun solution(numbers: List<Int>, obstacle: Int): Int { 2 var position = 0 3 var moves = 0 4 while (position < numbers.size) { 5 if (numbers[position] == obstacle) { 6 return position 7 } 8 moves++ 9 position += numbers[position] 10 }
Once the loop ends, the player either has reached the end of the List
or has encountered an obstacle. If the player managed to navigate the entirety of the List
without encountering an obstacle, we want to return the total number of moves
:
The complete function looks like this:
Kotlin1fun solution(numbers: List<Int>, obstacle: Int): Int { 2 var position = 0 3 var moves = 0 4 5 while (position < numbers.size) { 6 // Check for obstacle at the current position 7 if (numbers[position] == obstacle) { 8 return position // Return the index of the obstacle 9 } 10 // Increment moves and update position 11 moves++ 12 position += numbers[position] // Move to the next position 13 } 14 15 // If loop ends without obstacles, return total moves taken 16 return moves 17} 18 19fun main() { 20 println(solution(listOf(2, 3, 3, 4, 2, 4), 4)) // Output: 5 21}
Congratulations on successfully implementing the "Move Until Obstacle" game using Kotlin! You've navigated the challenges of this task by applying basic List
manipulation concepts and operations with numbers in Kotlin. Celebrate your achievements, but don't stop there! Up next, we have practice sessions filled with similar exercises to reinforce your understanding and skills. So, gear up and let's keep moving!