Lesson 3
Efficient Block Minimization with Go Maps and Slices
Introduction

Hello there! In this unit, we're offering an engaging coding lesson that highlights the performance efficiencies offered by utilizing efficient data structures in Go. We'll address a slice-based problem that requires us to make an optimal choice to minimize the size of our slice. Excited? So am I! Let's get started.

Task Statement

In this unit's task, we'll manipulate a slice of integers. You are required to construct a Go function titled MinimalMaxBlock(). This function should accept a slice as an input and compute an intriguing property related to contiguous blocks within the slice.

More specifically, you must select a particular integer, k, from the slice. Once you've selected k, the function should remove all occurrences of k from the slice, thereby splitting it into several contiguous blocks or remaining sub-slices. A unique feature of k is that it is chosen such that the maximum length among these blocks is minimized.

For instance, consider the slice [1, 2, 2, 3, 1, 4, 4, 4, 1, 2, 5]. If we eliminate all instances of 2 (our k), the remaining blocks would be [1], [3, 1, 4, 4, 4, 1], and [5], with the longest containing 6 elements. Now, if we instead remove all instances of 1, the new remaining blocks would be [2, 2, 3], [4, 4, 4], and [2, 5], the longest of which contains 3 elements. As such, the function should return 1 in this case, as it leads to a minimally maximal block length.

Brute Force Approach

An initial way to approach this problem can be through a brute force method. Each possible value in the slice could be tested in turn by removing it from the slice and then checking the resulting sub-slice sizes. This approach entails iteratively stepping through the slice for each possible value.

Go
1package main 2 3import ( 4 "fmt" 5 "math" 6) 7 8func MinimalMaxBlockBruteforce(slice []int) int { 9 minMaxBlockSize := math.MaxInt32 10 minNum := -1 11 12 uniqueElements := make(map[int]bool) 13 for _, num := range slice { 14 uniqueElements[num] = true 15 } 16 17 for num := range uniqueElements { 18 indices := []int{-1} 19 for i, val := range slice { 20 if val == num { 21 indices = append(indices, i) 22 } 23 } 24 indices = append(indices, len(slice)) 25 26 maxBlockSize := 0 27 for i := 1; i < len(indices); i++ { 28 maxBlockSize = max(maxBlockSize, indices[i]-indices[i-1]-1) 29 } 30 31 if maxBlockSize < minMaxBlockSize { 32 minMaxBlockSize = maxBlockSize 33 minNum = num 34 } 35 } 36 37 return minNum 38} 39 40func max(a, b int) int { 41 if a > b { 42 return a 43 } 44 return b 45} 46 47func main() { 48 slice := []int{1, 2, 2, 3, 1, 4, 4, 4, 1, 2, 5} 49 fmt.Println(MinimalMaxBlockBruteforce(slice)) // Output: 1 50}

This method has a time complexity of O(n^2), as it involves two nested loops: the outer loop cycles through each potential k value and the inner loop sweeps through the slice for each of these k values. However, this approach becomes increasingly inefficient as the size n of the slice grows due to its quadratic time complexity. For larger slices or multiple invocations, the computation time can noticeably increase, demonstrating the need for a more efficient solution.

Setup the Solution Approach

To find the number that, when removed from the slice, would split the slice into several contiguous blocks such that the length of the longest block is minimized, we need to track every position of the same elements, the block size when removing each of the encountered elements, and store the maximum of these blocks.

But, in this case, we don't need to store all positions. We only need the last occurrence position since the blocks we are interested in are between two adjacent same elements, the beginning of the slice and the first occurrence of an element, and between the last occurrence of an element and the end of the slice. For the first two cases, we will keep the maximum block size for each element and update it whenever we get a bigger one, and for the last case, we will process it separately after the slice traversal.

To do this, we need to:

  • Initialize two maps. The lastOccurrence map will store the last occurrence index of each number, while maxBlockSizes will map each number to the maximum size of the blocks formed when the number is removed.

  • Traverse the slice from left to right, and for each number:

    • If it's the first time we encounter the number, we regard the block from the start of the slice up to its current position as a block formed when this number is removed, and store the size of this block in maxBlockSizes for this number.
    • If the number has appeared before, we calculate the size of the block it forms (excluding the number itself) by subtracting the last occurrence index from the current index and subtracting 1. If the size is larger than the current maximum stored in maxBlockSizes for this number, we update it.
    • Store the current index as the last occurrence of the number.
  • After finishing the slice traversal, we need to calculate the size of the "tail block" (i.e., the block between the last occurrence of a number and the end of the slice) for each number, and update its maximum block size in maxBlockSizes if necessary.

  • Find the number that gives the smallest maximum block size and return it as the result.

Initialize the Maps

First, we initialize two maps. The lastOccurrence map stores the last occurrence index of each number, while maxBlockSizes maps each number to the maximum size of the blocks formed when the number is removed.

Go
1package main 2 3import "fmt" 4 5func MinimalMaxBlock(slice []int) int { 6 lastOccurrence := make(map[int]int) 7 maxBlockSizes := make(map[int]int)
Traverse the Slice

Next, we iterate over the slice. For each number:

  • If it's the first time the number is encountered, we regard the block from the start of the slice up to its current position as a block formed when this number is removed and store the size of this block in maxBlockSizes for this number.
  • If it has appeared before, we calculate the size of the block it forms by subtracting the last occurrence index from the current index and subtracting 1 (since block length doesn't include the number itself). We update maxBlockSizes for this number if necessary.
  • Store the current index as the last occurrence of this number.
Go
1 for i, num := range slice { 2 if _, found := lastOccurrence[num]; !found { 3 maxBlockSizes[num] = i 4 } else { 5 blockSize := i - lastOccurrence[num] - 1 6 if blockSize > maxBlockSizes[num] { 7 maxBlockSizes[num] = blockSize 8 } 9 } 10 lastOccurrence[num] = i 11 }
Handle Tail Blocks

Tail blocks are defined as blocks formed from the last occurrence of a number to the end of the slice. For each number, we calculate the size of its tail block and update maxBlockSizes if necessary.

Go
1 for num, pos := range lastOccurrence { 2 blockSize := len(slice) - pos - 1 3 if blockSize > maxBlockSizes[num] { 4 maxBlockSizes[num] = blockSize 5 } 6 }
Return the Optimal Result

Finally, we find the number associated with the smallest maximum block size in maxBlockSizes, and return it.

Go
1 minNum := -1 2 minBlockSize := int(^uint(0) >> 1) // Max int in Go 3 for num, blockSize := range maxBlockSizes { 4 if blockSize < minBlockSize { 5 minBlockSize = blockSize 6 minNum = num 7 } 8 } 9 10 return minNum 11}
Full Code

The final implementation of our function leverages Go's map to track the necessary information during a single traversal of the slice. This optimized approach ensures that we determine the minimal maximal block size with greater computational efficiency. Below is the complete code for our MinimalMaxBlock function using the described optimization techniques.

Go
1package main 2 3import "fmt" 4 5func MinimalMaxBlock(slice []int) int { 6 lastOccurrence := make(map[int]int) 7 maxBlockSizes := make(map[int]int) 8 9 for i, num := range slice { 10 if _, found := lastOccurrence[num]; !found { 11 maxBlockSizes[num] = i 12 } else { 13 blockSize := i - lastOccurrence[num] - 1 14 if blockSize > maxBlockSizes[num] { 15 maxBlockSizes[num] = blockSize 16 } 17 } 18 lastOccurrence[num] = i 19 } 20 21 for num, pos := range lastOccurrence { 22 blockSize := len(slice) - pos - 1 23 if blockSize > maxBlockSizes[num] { 24 maxBlockSizes[num] = blockSize 25 } 26 } 27 28 minNum := -1 29 minBlockSize := int(^uint(0) >> 1) // Max int in Go 30 for num, blockSize := range maxBlockSizes { 31 if blockSize < minBlockSize { 32 minBlockSize = blockSize 33 minNum = num 34 } 35 } 36 37 return minNum 38} 39 40func main() { 41 slice := []int{1, 2, 2, 3, 1, 4, 4, 4, 1, 2, 5} 42 fmt.Println(MinimalMaxBlock(slice)) // Output: 1 43}
Complexity Analysis

Now that we have gone over the steps of the optimized map solution, let's understand why the proposed method is superior in terms of time and space complexity compared to the brute force approach.

  1. Time Complexity: The map solution only requires a single traversal of the slice. This results in a linear time complexity, O(n), where n is the number of elements in the slice. This is significantly more efficient than the O(n^2) complexity of the brute force approach, which needs to traverse the list for every distinct number.

  2. Space Complexity: Although the brute-force approach maintains unique elements and indices list for each element, the total space required is O(n). Similarly, the map solution maintains two maps for storing the last occurrence and maximum block size for each number. In a worst-case scenario, every element in the slice is unique, leading to an O(n) space complexity, where n is the number of elements in the slice.

Lesson Summary

Excellent work! This unit's lesson was quite comprehensive — we revisited the concept of Go's maps and slices, learned how they enhance the performance of code, and even constructed a function to locate a specific number in a slice that minimizes the maximum chunk size upon removal.

Now that we've mastered the basics, the logical next step is to apply your newfound knowledge. In the upcoming practice session, a variety of intriguing challenges await that delve further into maps, slice manipulation, and innovative optimizations. So brace yourself, and let's dive in!

Enjoy this lesson? Now it's time to practice with Cosmo!
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