Welcome to a delightful lesson on array traversal! Today, we invite you to join an endearing bunny named Gloria on an intricate quest. Gloria has a soft spot for number games, especially when they involve hopping between arrays.
Our goal on this exciting journey is to assist Gloria through her escapade and identify the maximum value she encounters along the way. Are you ready to embark on this adventure?
Gloria’s journey involves two arrays, arrayA
and arrayB
, filled with non-negative integers. She starts at the first element of arrayA
and uses its value as an index to hop to arrayB
. From there, the value in arrayB
determines her next hop back to arrayA
. Gloria continues hopping until she finds herself back at the starting position in arrayA
.
Your task is to implement a Ruby method, max_value_from_hops(arrayA, arrayB)
, that calculates and returns the highest value Gloria encounters in arrayB
during her journey.
For example, consider:
Ruby1arrayA = [2, 4, 3, 1, 6] 2arrayB = [4, 0, 3, 2, 0]
The method should return 3
. Gloria’s journey would proceed as follows:
- Start at
arrayA[0]
(value2
). - Hop to
arrayB[2]
(value3
). - Hop to
arrayA[3]
(value1
). - Hop to
arrayB[1]
(value0
). - Return to
arrayA[0]
, completing her journey.
The highest value Gloria encounters in arrayB
is 3
.
Before Gloria sets out on her hopping adventure, we must initialize:
indexA
to track her current position inarrayA
.max_value
to store the highest value she encounters during the journey.
Ruby1def max_value_from_hops(arrayA, arrayB) 2 indexA = 0 # Gloria starts at the first position in arrayA 3 max_value = 0 # Initialize max_value to zero
These variables are Gloria’s essential tools for navigating her journey and recording her discoveries.
To guide Gloria through her journey:
- Use the value at
arrayA[indexA]
as an index to hop toarrayB
. - Update
max_value
if Gloria finds a new highest value inarrayB
. - Use the value at
arrayB[indexB]
as her next index to hop back toarrayA
. - Stop when Gloria returns to her starting position.
Ruby1 loop do 2 indexB = arrayA[indexA] # Use Gloria's position in arrayA to find her next hop in arrayB 3 max_value = arrayB[indexB] if arrayB[indexB] > max_value # Update max_value if necessary 4 indexA = arrayB[indexB] # Update indexA to the value at arrayB[indexB] 5 break if indexA == 0 # Stop when Gloria returns to her starting position 6 end
This loop ensures Gloria hops correctly, updates her discoveries, and knows when her journey is complete.
Here’s the complete method to guide Gloria on her quest. It combines initialization, the main loop, and the final return statement:
Ruby1def max_value_from_hops(arrayA, arrayB) 2 indexA = 0 # Gloria starts at the first position in arrayA 3 max_value = 0 # Initialize max_value to zero 4 5 loop do 6 indexB = arrayA[indexA] # Use Gloria's position in arrayA to find her next hop in arrayB 7 max_value = arrayB[indexB] if arrayB[indexB] > max_value # Update max_value if necessary 8 indexA = arrayB[indexB] # Update indexA to the value at arrayB[indexB] 9 break if indexA == 0 # Stop when Gloria returns to her starting position 10 end 11 12 max_value # Return the highest value Gloria encountered in arrayB 13end
This method efficiently computes the highest value Gloria discovers during her hopping journey.
Congratulations! You’ve successfully guided Gloria through her adventure, helping her navigate between two arrays and track the maximum value encountered. By dividing the task into clear steps—initialization, a traversal loop, and the final return—you’ve strengthened your problem-solving and coding skills.
Keep practicing, and may Gloria’s adventures inspire your journey as a programmer! Happy coding!