Welcome to this dive into Advanced Recursion Techniques. These techniques will broaden your understanding of recursion and equip you with the ability to tackle complex problems effectively. Recursion is a method where the solution to a problem depends on smaller instances of the same problem. Advanced recursion techniques allow us to solve problems involving deep tree structures and backtracking, which are prevalent in certain interview questions.
To provide a taste of what's ahead, let's examine a recursive function that generates all permutations of a slice of numbers. The strategy used here is known as backtracking. Backtracking is a general algorithm for finding all (or some) solutions to computational problems. In our example, we recursively swap elements of the slice, exploring one permutation path at a time until we reach the end. Once there, we append the current state of the slice to our results.
The permute
algorithm generates all permutations of a slice of numbers using backtracking. Here's how it works:
-
Initialize Result Storage:
- A slice
result
is created to store all the permutations.
- A slice
-
Recursive Backtracking Function:
- A recursive function
backtrack
is defined, which takes an integerfirst
(the starting index for permutations) and the current state of the slicenums
.
- A recursive function
-
Base Case:
- If
first
equals the length ofnums
, a complete permutation has been formed and is added toresult
.
- If
-
Permutations Through Swapping:
- Loop through the slice starting from the
first
index to the end. - Swap the element at the
first
index with the current indexi
. - Recursively call
backtrack
withfirst + 1
to continue forming the next part of the permutation. - Swap back the elements to revert the slice to its previous state (backtrack) to explore other permutations.
- Loop through the slice starting from the
-
Execution:
- The initial call to
backtrack
starts withfirst
set to 0. - The generated permutations are stored in the
result
slice, which is then returned.
- The initial call to
By using backtracking, this algorithm methodically explores all possible permutations of the given slice by swapping and recursively building permutations one element at a time.
The Go implementation of the algorithm is:
Go1package main 2 3import ( 4 "fmt" 5) 6 7func backtrack(nums []int, first int, result *[][]int) { 8 if first == len(nums) { 9 newPerm := make([]int, len(nums)) 10 copy(newPerm, nums) 11 *result = append(*result, newPerm) 12 return 13 } 14 for i := first; i < len(nums); i++ { 15 nums[first], nums[i] = nums[i], nums[first] // Swap numbers 16 backtrack(nums, first+1, result) 17 nums[first], nums[i] = nums[i], nums[first] // Swap them back 18 } 19} 20 21func permute(nums []int) [][]int { 22 var result [][]int 23 backtrack(nums, 0, &result) 24 return result 25} 26 27func main() { 28 nums := []int{1, 2, 3} 29 permutations := permute(nums) 30 for _, permutation := range permutations { 31 fmt.Println(permutation) 32 } 33}
Let's walk through the permute
algorithm using the slice {1, 2, 3}
step-by-step:
-
Initial Setup:
- Input slice:
{1, 2, 3}
- Initial call:
backtrack(nums, 0, &result)
- Input slice:
-
First Level of Recursion (
backtrack(nums, 0, &result)
):first = 0
:- Swap
nums[0]
withnums[0]
(no change):{1, 2, 3}
- Call
backtrack(nums, 1, &result)
- Swap
-
Second Level of Recursion (
backtrack(nums, 1, &result)
):first = 1
:- Swap
nums[1]
withnums[1]
(no change):{1, 2, 3}
- Call
backtrack(nums, 2, &result)
- Swap
-
Third Level of Recursion (
backtrack(nums, 2, &result)
):first = 2
:- Swap
nums[2]
withnums[2]
(no change):{1, 2, 3}
- Call
backtrack(nums, 3, &result)
- Swap
-
Base Case Reached (
backtrack(nums, 3, &result)
):first = 3
:- Add
{1, 2, 3}
toresult
- Add
- Return to
backtrack(nums, 2, &result)
-
Backtrack Step in
backtrack(nums, 2, &result)
:- Revert swap
nums[2]
withnums[2]
:{1, 2, 3}
- No more elements to swap; return to
backtrack(nums, 1, &result)
- Revert swap
-
Backtrack Step in
backtrack(nums, 1, &result)
:- Revert swap
nums[1]
withnums[1]
:{1, 2, 3}
- Swap
nums[1]
withnums[2]
:{1, 3, 2}
- Call
backtrack(nums, 2, &result)
- Revert swap
-
Recursive Call (
backtrack(nums, 2, &result)
with{1, 3, 2}
):first = 2
:- Swap
nums[2]
withnums[2]
(no change):{1, 3, 2}
- Call
backtrack(nums, 3, &result)
- Swap
-
Base Case Reached (
backtrack(nums, 3, &result)
):first = 3
:- Add
{1, 3, 2}
toresult
- Add
- Return to
backtrack(nums, 2, &result)
-
Backtrack Step in
backtrack(nums, 2, &result)
:- Revert swap
nums[2]
withnums[2]
:{1, 3, 2}
- No more elements to swap; return to
backtrack(nums, 1, &result)
- Revert swap
-
Backtrack Step in
backtrack(nums, 1, &result)
:- Revert swap
nums[2]
withnums[1]
:{1, 2, 3}
- No more elements to swap; return to
backtrack(nums, 0, &result)
- Revert swap
-
Backtrack Step in
backtrack(nums, 0, &result)
:- Revert swap
nums[0]
withnums[0]
:{1, 2, 3}
- Swap
nums[0]
withnums[1]
:{2, 1, 3}
- Call
backtrack(nums, 1, &result)
- Revert swap
Following similar steps as above, the rest of the permutations will be generated by backtracking further. After backtracking through all levels and swapping appropriately, the final result
slice will include all permutations of {1, 2, 3}
:
{1, 2, 3}
{1, 3, 2}
{2, 1, 3}
{2, 3, 1}
{3, 1, 2}
{3, 2, 1}
Now that we've briefly touched on what advanced recursion techniques are about, it's time to practice. Through exercises, you'll gain a solid understanding of how to apply these techniques to real-world problems, preparing you for interviews. The key to mastering recursion is practice and understanding. Let's get started!