Lesson 4
Real-world Application of Structural Patterns in C#
Applying Structural Patterns in Real-World Scenarios
We're continuing our exciting journey of building real-world applications. So far, we’ve delved into the Adapter, Composite, and Decorator Patterns independently. In this lesson, we’ll see how these patterns can solve real-world problems by integrating them into different scenarios.
Quick Pattern Refresher
Before we dive in, let's quickly recap the structural patterns we have learned so far:
- Adapter Pattern: This pattern allows two incompatible interfaces to work together. We do this by creating an adapter class that converts one interface to another.
- Composite Pattern: This pattern lets us compose objects into tree structures to represent part-whole hierarchies. This allows clients to treat individual objects and compositions of objects uniformly.
- Decorator Pattern: This pattern enables us to add new functionality to an object dynamically. We achieve this by creating a decorator class that wraps around the original object.
We'll bring these three structural patterns together in various scenarios to tackle real-world problems. Let’s get started!
What You'll Build
In this unit, we will integrate all three structural patterns into different scenarios. Here’s a quick peek at what we'll be working on:
- Applying Decorator and Adapter patterns to GUI library-related tasks.
- Using Decorator and Composite to build and manage restaurant menu items.
- Implementing Adapter and Composite for an image gallery.
- Lastly, combining all three patterns to enhance an e-commerce application and a food delivery application.
Exciting, right? Let’s dive in!
Enjoy this lesson? Now it's time to practice with Cosmo!
Practice is how you turn knowledge into actual skills.