Lesson 2
Introduction to the Factory Method Pattern
Introduction to the Factory Method Pattern

Welcome back! So far, you’ve learned about the Singleton Pattern and have seen how it ensures a class has only one instance with a global access point. Now, we’re moving on to another essential creational design pattern: the Factory Method Pattern. This pattern is all about creating objects in a much more flexible way than direct instantiation.

What You'll Learn

In this lesson, you'll explore the Factory Method Pattern in C++. We'll cover the following key points:

  1. Understanding the Factory Method Pattern: Learn the core concepts and when to use this pattern.
  2. Implementing a Factory Method: Discover how to create your own factory methods to instantiate different types of objects.
  3. Flexibility and Extensibility: See how the Factory Method Pattern allows your code to handle new object types with ease.

Here's a glimpse of the code you’ll be working through:

document.hpp file that defines interface for product(Document) and concrete products(WordDocument, ExcelDocument):

C++
1#include <iostream> 2#include <string> 3 4// Document base class for an interface 5class Document { 6public: 7 virtual ~Document() = default; // Virtual destructor for proper cleanup 8 virtual void open() = 0; // Pure virtual function for opening the document 9}; 10 11// WordDocument implementation 12class WordDocument : public Document { 13public: 14 // Concrete implementation of the open function 15 void open() override { 16 std::cout << "Opening Word document." << std::endl; 17 } 18}; 19 20// ExcelDocument implementation 21class ExcelDocument : public Document { 22public: 23 // Concrete implementation of the open function 24 void open() override { 25 std::cout << "Opening Excel document." << std::endl; 26 } 27};

document_creator.hpp file that defines interface for creator(DocumentCreator) and concrete creators(WordDocumentCreator, ExcelDocumentCreator):

C++
1// DocumentCreator base class for an interface 2class DocumentCreator { 3public: 4 virtual ~DocumentCreator() = default; // Virtual destructor for proper cleanup 5 virtual Document* createDocument() = 0; // Pure virtual function for creating a document 6}; 7 8// WordDocumentCreator implementation 9class WordDocumentCreator : public DocumentCreator { 10public: 11 // Concrete implementation of the createDocument function for Word documents creation 12 Document* createDocument() override { 13 return new WordDocument(); 14 } 15}; 16 17// ExcelDocumentCreator implementation 18class ExcelDocumentCreator : public DocumentCreator { 19public: 20 // Concrete implementation of the createDocument function for Excel documents creation 21 Document* createDocument() override { 22 return new ExcelDocument(); 23 } 24};

main.cpp file that demonstrates the usage of the Factory Method Pattern:

C++
1int main() { 2 // Create a Word document using DocumentCreator pointer and open it 3 DocumentCreator* creator = new WordDocumentCreator(); 4 Document* doc = creator->createDocument(); 5 doc->open(); 6 7 // Create an Excel document using DocumentCreator pointer and open it 8 creator = new ExcelDocumentCreator(); 9 doc = creator->createDocument(); 10 doc->open(); 11 12 delete doc; 13 delete creator; 14 15 return 0; 16}

This snippet demonstrates a simple implementation of the Factory Method Pattern using different document types. Let's break down the code and understand how the Factory Method Pattern works in practice:

  • Document: An abstract base class representing a document interface with a pure virtual function open(). This class defines the common behavior for all document types.
    • WordDocument and ExcelDocument: Concrete classes that implement the Document interface with specific open() functions for Word and Excel documents, respectively.
  • DocumentCreator: An abstract base class for creating documents with a pure virtual function createDocument(). This class acts as the factory method interface.
    • WordDocumentCreator and ExcelDocumentCreator: Concrete classes that implement the DocumentCreator interface to create Word and Excel documents, respectively. In reality the createDocument() function would be a factory method that creates the specific document type with more complex initialization logic, but for simplicity, we're directly instantiating the document objects here.
  • Main Function: Demonstrates how to use the factory method to create Word and Excel documents through the DocumentCreator interface.

In short for the Factory Method Pattern we need a product interface (Document), concrete products (WordDocument, ExcelDocument), creator interface (DocumentCreator), and concrete creators (WordDocumentCreator, ExcelDocumentCreator) to create different types of products.

The Use Cases of the Factory Method Pattern

The Factory Method Pattern is widely used in software development to create objects without specifying the exact class of the object that will be created. Here are some common scenarios where you can apply this pattern:

  1. Object Creation Flexibility: When you want to create objects without knowing the exact class type at compile time, the Factory Method Pattern provides a flexible way to instantiate objects based on runtime conditions.
  2. Object Initialization Logic: If you need to encapsulate complex object creation logic or initialization steps, the factory method can handle these tasks efficiently.
  3. Object Type Abstraction: When you want to decouple the client code from the concrete classes it uses, the factory method allows you to work with abstract interfaces instead of specific implementations.

Let's also understand the pros and cons of using the Factory Method Pattern:

  • Pros:
    • Flexibility: The Factory Method Pattern allows you to create objects dynamically based on runtime conditions, making your code more flexible and adaptable.
    • Extensibility: You can easily add new types of objects without modifying existing code, promoting code scalability and maintainability.
    • Encapsulation: The factory method encapsulates object creation logic, providing a clear separation between object creation and object usage.
  • Cons:
    • Complexity: Introducing multiple factory methods can lead to a complex class hierarchy, making the code harder to understand and maintain.
Why It Matters

The Factory Method Pattern is crucial because it promotes flexibility in your code designs. By delegating the creation of objects to factory methods, you can easily introduce new types of objects without changing existing code. This leads to better code maintainability and scalability. Whether you're developing software libraries, frameworks, or complex applications, this pattern helps you manage and scale object creation efficiently.

Ready to enhance your coding skills? Let's delve into the Factory Method Pattern and see how you can apply it to write cleaner, more maintainable code.

Let's start!

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