This course introduces the foundational concepts of C# classes and objects, focusing on implementing basic code structures and OOP concepts, as well as dealing with common edge cases.
Player Class Example in C#
Reflecting on C# Classes DisplayInfo Method Enhancement
Fix the Rectangle Class Area Calculation
Adding and Subtracting Complex Numbers in a Class
Modifying the SayHello Method in the Robot Class
Ensuring Accurate Publication Year for Library Books in C#
Initializing a class with default parameters
Adding BrewEspresso Method to CoffeeMachine Class
Spaceship Class Creation and Launch Method
Adjusting MusicPlayer Volume Dynamically
Fix the Speed Change in SmartFan Class
Encapsulation in Smart Fridge Settings
Encapsulation with Private Methods in SmartCamera
Encapsulation in SmartWatch Class
Method Overriding with Enhanced Functionality in C#
Fix the Delivery System in C#
Increase Car Speed Functionality
Inheritance and Attribute Initialization in C#
Simulating Electronic Device and Computer Bootup in C#