Control Structures in Swift
Master the art of decision-making in Swift programming by harnessing the power of control structures. This course focuses on making logical decisions using if, else, and switch statements, and will show you how to control the flow of your space mission simulations effectively.
Lessons and practices
Habitability Check with If Statements
Changing Planets in Habitability Check
Fix the Habitability Check
Breathable Atmosphere Check
Check Planet Atmosphere
Planet Type with Switch Statements
Enhance Planet Type Handling
Fix Spacecraft Type Code
Adding More Planet Types
Spacecraft Type Handlers
Nested Conditions in Action
Change Mission Planning Conditions
Fix Nested Conditions Bug
Fill in Mission Planning Code
Nested Conditions Mission Planning
Check Supplies with Conditional Logic
Modify Array Conditions for Supplies
Fix Array Supply Check Code
Checking Mission Critical Supplies
Verify Astronaut Gear Readiness
Advanced Conditional Checking in Swift
Changing Speed in Conditional Logic
Fix the Conditional Logic
Advanced Conditional Logic Practices
Advanced Conditional Logic in Swift
Interested in this course? Learn and practice with Cosmo!
Practice is how you turn knowledge into actual skills.